This rule set and mission pack was designed and tested by the community. We of course love Games Workshop for the models and games they produce but they have a lot of things to focus on, and unfortunately Commanders (which represent 42% or 89/209 of all datasheets in the game) for Kill Team was left behind.
This however, shouldn't mean it should be forgotten.
We all know how great 125 with elites plays, but there are a lot of units and wargear which don't quite fit this format, and to be honest we all want to play with at least some of those.
This war gear was overpriced for dealing with the standard models, but not for the big boys, the elites, the kings of men and xenos alike. These unique units really do add a huge variety of options for every faction and are a great experience to play, if balanced correctly.
This is where our passion started and why we have worked so hard to bring you our 'love letter' to Competitive Commanders. We hope you enjoy it as much as we do, now get out there and lead your forces to glory
Score 1 VP if you rolled 2 or more dice for an Injury Roll that killed an enemy model.
Alternatively; Score 1 VP if you put more successful Wounds on an enemy model than it’s remain Wounds which then took it Out of Action.
- Retreated .